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Project Scorpio is bringing Console Price Point with it

At the E3 2016, Microsoft announced Project Scorpio. The super-console will be releasing in almost a year. But the price has been kept at an unknown value. Since its announcement, the expectations have been really high. Recently, Phil Spencer spoke with AusGamers telling that the price of the Project Scorpio will be in the same range as the previous consoles. He was quoted saying,

When you talk to me about Scorpio, the term I use about the architecture isn’t the six teraflops which is obviously what we’ve announced, it’s balance. Really what it is, is you want a platform that is balanced between memory bandwidth, GPU power, you know, your ability to move memory and [an] amount of memory around in many ways is more inhibiting to the performance of your game than absolute teraflops on any one of the individual pieces, and when we designed Scorpio we really thought about this balanced rig that could come together at a price-point.

Like, I want Scorpio to be at a console price-point, I’m not trying to go and compete with a high-end rig. And because we’re building one spec, we’re able to look at the balance between all the components and make sure that it’s something we really hit that matters to consumers and gamers.

Here are some pointers on what he meant by his speech.

  1. Project Scorpio’s Console Price Print means its price will fall somewhere below the $499 mark. It would be the exact price of Xbox one during its launch.
  2. Microsoft is trying to create a balance by not competing with other gaming rigs. This is to ensure price and performance come well together. PC’s rigs can be self-built and can end up as a high-end power gaming rig. So, it is good news Microsoft doesn’t want to compete but maintain balance.
  3. Project Scorpio doesn’t comprise of an upgraded console. It uses the same Xbox one consoles but it is coming with impressive specs like 4k gaming and increased frame rate to improve gaming experience.
  4. Just like how PC has minimum requirements for games but allows high-end rigs to play at higher graphics, Project Scorpio also looks to do the same.
  5. Spencer said that Microsoft’s HoloLens will be the end point of Virtual reality. So, we can expect this tagging along with the Project Scorpio.

Are you excited for Project Scorpio to release? What would the reality be at the time of its release? We can only wait to tell.

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